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Monday, July 20, 2009

Demo Time

Demo Time

This recent article on Shacknews discusses the study that recommended publishers release trailers for their games rather than demos. That may wind up being a good choice for console games where cash cows are their biggest and mediocre titles still manage to sell millions of copies, but it's a horrible strategy for the PC. For one, people need to make sure the game runs fine on their computer, a problem console gamers don't have. But beyond that, "emergent gameplay" is a really important thing for PC gamers, and that can only be created if people play - it will work in a demo, but can't be stuffed into a trailer.

Go ahead and release trailers, but if your game is good, we'll really notice it in the demo. If you're making an MMO, even one that's going into stores for $50, get us a trial. You need to pull those people in, and that's a good way to do it.

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